Gerda: A Flame in Winter is out today!
It’s here! Gerda: A Flame in Winter, our new story-driven game developed by PortaPlay, is available right now on Steam and Nintendo Switch. We’re so excited to get it into your hands that we’ve launched the game with a 10% discount for the first week of release! Until September 8, you can grab the game for just €17.99 EUR / €17.99 USD / £16.19 GBP.
We’ve also released a new launch trailer, which you can watch here.
In case you’ve been out of the loop and don’t really know what the game’s about, here’s some key information for you! Gerda: A Flame in Winter is a meaningful narrative game inspired by real life events and real civilians who tried to stand up to oppression in any way they could during the German occupation of Denmark in World War II. You will play Gerda, a nurse who must come to terms with the fact that she can no longer continue living her life as before.
This fateful story begins not on the front lines, but in the small village of Tinglev where Gerda was born and raised. The good-natured nurse has no weapons to wield and no army to speak of, relying instead on herself and her knowledge of the village and its people to try and save her husband, who was arrested by the Gestapo.
You’ll be challenged with moral dilemmas as you try to guide Gerda through a much more complicated world – a world now full of dangerous situations and difficult choices. So, how far will you go to save your loved ones?
Hans Von Knut Skovfoged, CEO and Creative Director at PortaPlay, had this to say:
“We are beyond excited to finally put Gerda: A Flame in Winter into everybody’s hands today and we can’t wait to hear what players think about the game. This title is very important to us, so we really hope they like it. It is inspired by true stories of those civilians who tried their best to face some of the struggles during World War II, including my own grandmother, member of the Resistance at the time. We are thankful to DON’T NOD for believing in Gerda and supporting us on this journey to tell this intimate story.”
Oskar Guilbert, CEO of DON’T NOD, shares:
“We are honored to have helped PortaPlay bring this crucial story to life today. I’m very happy that Gerda: A Flame in Winter is the very first published game of ours that has been developed externally. This creation is very much aligned with our vision, and we feel that it has that special ‘DON’T NOD DNA’.”
We also have a Dev Talk video out where we interviewed Hans and Shalev (Lead Designer at PortaPlay) about Gerda: A Flame in Winter. You can learn more about the game and the tough situation Gerda is forced into in Dev Talk #1 here. If you’re interested in the real-life inspiration behind the character of Gerda, then you definitely have to check out our Dev Talk #2.
We can’t wait for you to experience this story and tell us what you think. Thanks for all your support so far and going forward!