Banishers: Ghosts of New Eden


Banishers: Ghosts of New Eden



New Eden, 1695.

Antea Duarte and Red mac Raith are lovers and Banishers, ghost-hunters who have vowed to protect the living from lingering ghosts and specters. Following a disastrous last mission, Antea is fatally wounded, becoming one of the very spirits she loathes. In the haunted wilds of North America, the couple desperately searches for a way to liberate Antea from her new plight while trying to lift an ominous curse from New Eden.



Will you sacrifice the living to bring Antea back, or will you keep your Banisher’s oath?

“Life to the living, Death to the dead.”

BOUND BY LOVE

When Red met Antea, she was traveling through Europe to study and discover the roots of the Banishers’ art. She fell in love with a good man crumbling beneath guilt. She banished his ghosts, setting him free to recover himself. He fell for her as she taught him how to improve his understanding and perception of ghosts and specters. Having been haunted himself, he forswore killing the living and set out to become a Banisher.

PLAY AS RED AND ANTEA

Switch seamlessly between both characters

RUAIDRIGH « RED » MAC RAITH

Red became a Banisher due to his guilty conscience. He was once a mercenary, haunted by the ghosts of those he had murdered. It was Antea’s saving grace that enabled him to find the path to redemption and eventually their love blossomed. When Antea tragically passes away, Red is faced with a heartbreaking dilemma between his beloved and his vows as a Banisher.

Antea Duarte

A renowned and experienced Banisher, Antea’s was brought up to rely on herself, which was strongly reinforced through her own experiences with prejudice. She is independent and resilient, so when she is killed and returns as a spirit – the very thing she hates most – she must rely on Red. Torn between love and death, she makes him swear an oath to help her find a way out of this excruciating situation.

STUCK BETWEEN TWO WORLDS

As Banishers, you will solve haunting cases in a mystical, lore-rich world full of ancient secrets and lingering spirits – entities trapped in the liminal space between life and death. Their inability to progress to the next plane of existence is a consequence of past errors, choices, or tragic destinies. Investigate and uncover the truth behind the spirits’ malevolence.

YOUR CHOICES WILL CHANGE EVERYONE’S LIVES

Explore beautiful yet eerie New Eden, meeting memorable characters. Tormented spirits and afflicted residents share common stories involving love, betrayal, suffering, and hidden depths that bind them together. You will face challenging choices which will impact your story and the fate of New Eden’s inhabitants—be they living or dead. Beware: they may not be willing to let their fate rest in your hands.

Different choices, different consequences

BLAME
Facing life or death situations, will you decide to hold people responsible, even if it means sacrificing their lives for their actions?
BANISH
Will you banish souls of the departed, dooming them to suffer in the void, consumed by torment?
ASCEND
Or will you choose to ascend these souls, freeing them from eternal sorrow, granting them serenity?
Explore, collect and travel

DISCOVERY

Travel New Eden, finding new gear and unlocking abilities to unleash your full Banisher potential.

Play as both Red & Antea

DUALITY

Switch between playing both Banishers and battle supernatural forces with magic, weapons, and powerful abilities.

Uncover ancient secrets

MYSTERY

Reveal hidden mysteries and truths of an old mystical, lore-rich world.

Revisit places you’ve been to see what’s changed

New Eden and the surrounding area can be impacted by the choices you make throughout the story, for better or worse.

News

A co-production between DON’T NOD and Focus Entertainment

©2024 Banishers: Ghosts of New Eden, a game developed by Don’t Nod Entertainment and published by Focus Entertainment. Focus Entertainment, Don’t Nod Entertainment and their respective logos are trademarks or registered trademarks. All other trademarks, registered trademarks or their logos belong to their respective owners. All rights reserved.