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Vampyr is out today on PS4, Xbox One and PC!

Vampyr is out today – celebrate the launch with bloodthirsty Launch Trailer!


Vampyr, our narrative-driven action-RPG, releases today, June 5! Take control of newly turned vampire Dr. Jonathan Reid on PlayStation 4, Xbox One and PC!

Prepare to stalk or save the streets of 1918 London with the Launch Trailer:

In Vampyr you play as Dr. Jonathan Reid, a famous surgeon and blood transfusion specialist freshly turned into a vampire after arriving back in his home city of London following the Great War. A man of logic and science, Reid’s firm beliefs are turned inside-out upon awakening to a once-hidden world of secret societies, ungodly creatures and ancient orders set upon ending his existence. All the while, London’s population crumbles under the pressure of a terrible disease – and Dr. Reid may be the city’s last hope to stop it.

Everyone of Vampyr’s citizens is part of an interconnected social web, and the fate of one citizen in a social circle will impact all the others, as well as the direction of the narrative. Each citizen has their own story, life and personal goals, some will ask you for help, some will agree to sell you rare items – and every last one can be spared or sacrificed in Reid’s quest. Reid is a vampire, and the fastest way to evolve and unlock new supernatural abilities for combat is by drinking the blood of the living. In Vampyr, it’s not “Do I kill?” but “Who do I kill?”. Deadly encounters plague the doctor’s journey, and each citizen offers a tempting source of power… but there will be consequences.

Each of the four main districts have health status linked with the number of living, dead and sick citizens. By feeding sparingly and keeping the populace healthy with crafted medicines, balance can be maintained. However, if the health gauge drops too low, the district will be lost to supernatural creatures along with every quest, shop and citizen that once lived there. If every district of London falls, the game can still be played to completion, though with an outcome that suits such recklessness. Your actions will save or doom London.

Vampyr releases today, June 5, on PlayStation 4, Xbox One and PC. Order the game now at http://vampyr-game.com/


Vampyr – New gameplay trailer!

Feed and evolve in Vampyr’s action-filled new gameplay trailer


Vampyr, our upcoming narrative action-RPG, explores tortured protagonist Dr. Jonathan Reid’s growth in power through savage combat gameplay in Becoming the Monster gameplay trailer. By sacrificing the very citizens Reid swore to protect, players will learn and evolve powerful vampire abilities in their struggle to defeat London’s deadly foes.

Vampyr releases June 5 on PlayStation 4, Xbox One and PC, with preorders now available.


Watch the trailer:

In Vampyr, the greatest source of XP to learn and enhance abilities comes from the blood of London’s citizens, who Dr. Jonathan Reid has set out to save from the epidemic sweeping through the city. The question is less “Do I kill?” than “Who do I kill?” Investigating citizens’ lives will allow Reid to decide who is more ‘deserving’ of sacrifice – or he can simply give into his hunger and treat the mortals as blood bags. Either way, killing certain citizens will have a greater impact on the local ecosystem than others, while simply killing too many may cause an entire district to collapse.

After draining the blood of his victims, Reid can learn and evolve powerful combat abilities. Close combat abilities allow Reid to close gaps quickly, pouncing from afar before slashing with deadly claws, while others such as Bloodspear allow him to deal damage from a distance. At the higher levels of power, some abilities are feared by even the vampires themselves. Abyss allows Reid to unleash the shadows from within, while Rage targets and strikes entire groups of enemies with a terrible fury. Learning and evolving these abilities will aid in the doctor’s quest to save London – but at what cost?

Vampyr releases June 5 on PlayStation 4, Xbox One and PC. Preorders are now available at http://vampyr-game.com/


VAMPYR – Story Trailer

Fear the Reaper and dive into a strange new world in Vampyr’s Story Trailer


Vampyr, our upcoming action-RPG will release June 5 on PlayStation 4, Xbox One and PC.

The game’s wider narrative arcs are unveiled today in a captivating Story Trailer, brought together with an eerie cover of (Don’t Fear) the Reaper. Returning from the frontlines to a London devastated by war and disease, Dr. Jonathan Reid awakens to a once-hidden world of ungodly creatures, secret societies and vampire hunts.

Watch the trailer:

In Vampyr, you play as Jonathan Reid, a doctor in 1918 London newly-turned into a vampire following his return from the Great War. His convictions blown away, Reid discovers the existence of a dark new world were supernatural creatures and secret societies live together in the shadows… and he is now part this world.

As a newborn vampire shattered by an irrepressible thirst of blood and thrust into a strange new world, Reid attempts to interpret the supernatural in the best way he knows how: rational thinking. However, between ancient societies, mysterious murders and an imminent large-scale vampire hunt, his scientific assurances are challenged like never before.

Driven by a personal desire to learn who caused his transformation and why, Jonathan Reid continues working to find a cure to the devastating disease that decimates its citizens.

But doing so, he must confront his nature as a blood-drinker and the terrible temptation to feed on those he swore to protect…

Vampyr releases June 5 on PlayStation 4, Xbox One and PC. Preorders are now available at http://vampyr-game.com/


Final episode of the Vampyr webseries AND a release date for the game!

Episode IV: Stories from the Dark

In the final episode of the series, discover how Vampyr blends story and gameplay


Dive into the story of Vampyr and how we build a narrative with the player at the center. In this episode, we explain what makes videogames unique compared to other storytelling mediums, as well as their signature approach to narrative. As Narrative Director Stéphane Beauverger explains, the player is often occupied with Vampyr’s intricate gameplay systems. Because of this, the exploration, investigations, citizen encounters, combat and hard-hitting choices are all fundamentally intertwined with the game’s narrative. Game Director Philippe Moreau elaborates, saying that the relationship between a player and their character, as well as the direct feeling of control, is unique to games and something he has worked to make special in Vampyr.

Total immersion is the goal, and this episode also highlights how we have used motion capture to make the cast of Vampyr that much more human. Subtleties of facial animation can be recreated and combined with the fantastic music, characters, and creatures of the game to produce a living, breathing 1918 London. It’s then up to you who survives it.

Watch Episode IV: Stories from the Dark (the release date of the game is unveiled in it!):

DONTNOD Presents Vampyr – Episode IV is available to watch today, with three more 5-minute episodes already available.


‘DONTNOD Presents Vampyr’ – Episode 3 of the webseries

‘Episode 3: Human After All’ 

Meet the citizens of Vampyr’s 1918 London, and learn how we will make you feel the death of each one you decide to feed on…

This episode focuses on the citizens of London and how each individual has been hand-crafted to feel as human as possible. We reveal how integral each districts citizens are, both in terms of gameplay and narrative. Players will need to gain XP for Jonathan Reid to evolve new powers and grow stronger, but the most lucrative way to earn this is not through quests or defeating enemies in battle. Instead, the most effective way to get stronger is by killing and feeding on the various citizens living within the game’s four districts. Players are able to increase the XP from each citizen, by curing their illnesses and gaining more insight into their lives and emotions – but the price can be immense.

As explained by Stéphane Beauverger, Vampyr’s narrative director, players will hear the dying thoughts of every citizen they choose to sacrifice. This gives a bittersweet poignancy to every death, as we want players to not consider these citizens as nameless blood bags. In addition, each dead citizen will erode the status of the district they belonged to, with too many resulting in the population evacuating districts and causing them to be overrun by Skals and worse.

Watch Episode 3: Human After All:

For more information, visit the recently-relaunched Vampyr website.

Vampyr releases Spring 2018 on PlayStation 4, Xbox One and PC.


‘DONTNOD Presents Vampyr’ webseries launches its second episode

‘Episode 2: Architects of the Obscure’

Discover how we coupled Vampyr’s music and visuals to bring our 1918 London to life

In this episode, learn more about the areas of London that you will explore and impact during your time in Vampyr. Each of the four districts have their own distinct style and groups of citizens, which can flourish or perish depending on your actions. Whitechapel and the Docks are ravaged by poverty and crime, while the West End benefits from a wealthier population – and is the district of choice for Ekons plotting in the shadows. Pembroke Hospital gives Dr. Reid the opportunity to put his medicinal skills to great effect, while tempting the doctor-turned-vampire with helpless citizens that hold him in a position of trust.

This latest episode also introduces the music of Vampyr, including insight from composer Olivier Deriviere. He discusses how he developed the game’s original score with consideration for its unique setting and atmosphere, as well as how the inner dilemma Jonathan faces translates into the music. Eric-Maria Couturier, of the Paris Ensemble InterContemporain, drives Vampyr’s soundtrack as solo celloist, and here offers an exclusive performance that showcases his unique style.

Watch DONTNOD Presents Vampyr – Episode 2:

Two more 5-minute episodes released weekly every Thursday. For more information, visit the recently-relaunched Vampyr website.

Vampyr releases Spring 2018 on PlayStation 4, Xbox One and PC. 


‘DONTNOD Presents Vampyr’ webseries – Episode 1: Making Monsters

Get an insight into our approach and creative process!


In the first episode of this original weekly four-part webseries, produced and realized by the video department of Focus Home Interactive, we unveil exclusive gameplay footage while delving into our approach and reasons behind putting players in the role of a predator.

Learn more information about Jonathan Reid, the doctor-turned-vampire that players will step into the shoes of in Vampyr. Freshly turned, Reid’s ‘condition’ unveils a dark new reality, thrusting him into a once-hidden society of wretched creatures like himself. Ancient Ekons plot from the shadows, terrifying Vulkods prowl the streets at night, and cursed Skals hide in the darkest places of the city.

Watch Episode I: Making Monsters:


Vampyr is set in 1918 London, with the city weakened by the recent World War I and ravaged by the Spanish Flu. This setting makes up an important part of Vampyr’s identity. DONTNOD will make players feel the duality that torments Dr. Jonathan Reid, giving them the freedom to choose who to sacrifice and who to save. Every killing has consequences, and it’s up to players to balance their need to feed and grow stronger, with the rapidly deteriorating city of London.

DONTNOD Presents Vampyr – Episode 1 is available to watch today, with three more 5-minute episodes released weekly every Thursday. For more information, visit the recently-relaunched Vampyr website.

Vampyr releases Spring 2018 on PlayStation 4, Xbox One and PC.


DONTNOD Presents Vampyr, a unique four-part webseries

An original weekly four-part webseries coming January 18!

We are excited to announce DONTNOD Presents Vampyr, an original weekly four-part webseries, which reveals the studio’s signature approach to bringing our narrative-driven RPG Vampyr to life.

Watch the teaser trailer:

This unique webseries was produced and realized by the video department of Focus Home Interactive. In each 5-minute episode, we invite fans into the heart of our Parisian studio to unveil exclusive new gameplay footage accompanied with deep insight into their creative process, beginning with Episode I: Making Monsters on January 18.

In the first episode, Making Monsters, we delve into our signature identity and reasons behind putting players into the role of a conflicted predator. We will make players feel the duality that torments doctor-turned-vampire Jonathan Reid, giving them the freedom to choose who to sacrifice and who to save. Every killing has consequences, and it’s up to players to balance their need to feed and grow stronger, with the rapidly deteriorating city of London.

Four episodes are planned in total for the weekly series:

Vampyr releases Spring 2018 on PlayStation 4, Xbox One and PC. 


Life is Strange is coming to mobile!

Life is Strange is NOW available on the iOS App Store!


Very exciting news!

You will no longer need to leave the Life is Strange universe behind when you leave the house. Life is Strange is coming to mobile! The first season is now available on Apple iOS with exclusive new features.

Download it on the App Store

If you’re on Android, you can look forward to the mobile game’s release in early 2018.

Square Enix Montréal and Blackwing Foundation adapted Life is Strange for mobile platforms and we hope that it will set new standards for the adventure genre on mobile platforms. You will also be able to experience the game with Unreal Engine 4 enhancements and iOS optimization, making it even better than you remember. On top of this, there will be new features such as an in-app photo mode, making the game even more interactive than before, and exclusive iMessage stickers to enhance your texts with friends instead of using Emojis.

So whether you’ve never played Life is Strange or are a devout fan, there is something for you here.


Episodes one to three are available now and episodes four to five can be expected Q1 2018. This is an awesome opportunity to relive the feeling of the first game in a new and intimate way. The app makes it easier to enjoy Life is Strange with your friends and share your choices with them, as well as having access to the universe whenever and wherever you want.

Here are the features exclusive to the mobile version of Life is Strange.

We can’t wait to see what you have to say about the new adaptation!


DONTNOD partners with BANDAI NAMCO for a new IP!

We’re incredibly excited to announce our partnership with Bandai Namco!

This partnership will allow for the creation of a new IP based on a brand new narrative adventure experience.


“It’s really exciting to announce the collaboration between DONTNOD Entertainment and BANDAI NAMCO Entertainment Europe. By signing a new partnership with such a talented studio we’ll advance the rolling out of our strategic plan to create local content targeted to new market segments, which has already started with the releases of Little Nightmares and Get Even. It is a great opportunity to explore the narrative adventure genre with the creative minds at DONTNOD.” says Hervé Hoerdt, VP Marketing & Digital at BANDAI NAMCO Entertainment Europe.

 “Teaming up with BANDAI NAMCO Entertainment on an original IP is incredibly exciting. BANDAI NAMCO Entertainment is a major publisher and we are very happy to collaborate with these talented people” adds Oskar Guilbert, CEO of DONTNOD Entertainment. “They are as passionate as we are! This new project allows our studio to expand, create a new team and continue to develop our know-how.”


More details will be revealed in 2018, stay tuned!

Check out some early concept arts (game in development)!

01 - House Exterior-site internet

02 - Town Viewpoint_siteinternet