What's up Dontnod ?

Our friends from DONTNOD ELEVEN announce BATTLECREW Space Pirates!

DONTNOD ELEVEN, formerly known as HESAW, is an independent video game studio, recently renamed following a growing collaboration with DONTNOD Entertainment with the purpose of sharing knowledge, expertise and resources in the years to come.

We’re happy to share with you the first details of their debut project: BATTLECREW Space Pirates! It’s a competitive multiplayer shooter, with a high-paced gameplay, both accessible and deep. The game takes place in an original and iconic Space Pirates universe, where players control charismatic heroes that cooperate or compete for the most precious treasures of the galaxy. BATTLECREW™ Space Pirates includes innovative in-game community features, events and challenges.

Oskar Guilbert, CEO of DONTNOD Entertainment, commented:

 

“We are very excited about the announcement of DONTNOD ELEVEN and its game: BATTLECREW Space Pirates. The goal of our collaboration is to help those talented independent developers and benefit from their know-how. They’ve been working on this game for about a year and we’re happy to help them achieve their goal of releasing this fun, exciting and innovative gaming experience.”

BATTLECREW Space Pirates, will be launching soon on Steam Early Access. The Early Access release will give gamers the opportunity to experience a major part of the game prior to release and provide invaluable feedback to the small team of DONTNOD ELEVEN.

We’re very excited for them and we wish DONTNOD ELEVEN the success they deserve with BATTLECREW Space Pirates coming soon to Steam Early Access!

Have a look at the teaser!

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Get Life Is Strange Episode 1 for free!

Starting July 21th 2016, Episode 1 of Life Is Strange will be available entirely for free for everyone! This awesome news applies to all platforms: PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Mac and PC.

This should open up Life Is Strange to a host of new players and we really look forward to seeing their reactions to the game throughout our vibrant community!

For those fresh arrivals who are playing on Steam, there is a new spoiler-free forum so that you can discuss episode one and beyond without having to worry about accidentally seeing spoilers. If you’re not on Steam, do check out the excellent unofficial Life Is Strange reddit community!

Tell your friends! They can get Episode 1 for free here: www.lifeisstrange.com/free

Here is a brand new trailer for the occasion:

E3 2016 – We’re going to tell you about our adventure!

Chronicles of our trip to Los Angeles for E3 2016, as told by the narrative director of Vampyr, Stéphane Beauverger!

We couldn’t resist the temptation to let Stéphane’s pen tell you about the amazing trip that the Vampyr team undertook to E3 to present the game to the media. Enjoy!

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DAY 1

Slightly after the fact, some news about the adventures of the Vampyr team in California.

With the trade show going on around us, only a few meters away and yet inaccessible, day after day the Vampyr delegation made presentations and gave interviews to stunned audiences and dumbfounded journalists (no, really!)

After a day spent on this delicate exercise, it seems appropriate to share a few comments and discoveries:

– It is humanly impossible to talk louder than a pack of hysterical fans in front of a neighboring stand that is announcing an event that we will never know anything about (even though we had a mike and they didn’t)

– Entering the show with an “exhibitor” badge before the doors opened and jostling past simple visitors is rare source of satisfaction – and unfortunately the only one ahead of the marathon that awaited us 🙂

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– When you buy a plane ticket without checking the month, you find yourself having to go back to France one month after the end of the show and after the rest of the team (isn’t that right, Laurent Cahour)

 – When you play a quick game of street-rules soccer at cocktail hour, it’s easy to end up with a broken toe (isn’t that right, Gregory Szucs?)

 

 

DAY 2

The project was very well received, the journalists had lots of questions, and several times there was even spontaneous applause.
Fans regularly and very nicely came by the stand to tell us how much they’d enjoyed playing Life Is Strange and Remember Me, and how they couldn’t wait to give Vampyr a go.

That afternoon, the site GamersPack presented Philippe and Maxime with the game’s official nomination for “Choice of the Pack – Roleplaying” for E3 2016.
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Anecdotes and discoveries of the day:

– Just before an interview, a journalist exchanged a smile with his cameraman and very nicely said to me: “Cool, you’re wearing sunglasses and a leather jacket so you can look like a vampire in The Masquerade... Nice touch.”  “… Umm, no, I dress like this all the time…” 8)

– About that leather jacket… Reeeeaaalllllly bad idea to visit Los Angeles under a hot sun while on foot and wearing a leather jacket… I narrowly escaped very definitely vampiric spontaneous combustion while waiting for sunset.

– Nobody walks in LA anyway; there, the car, taxi, and Uber are kings. Only problem: when we asked for an Uber for 5 and the vehicle that turned up clearly didn’t have enough room for the whole team. Result: our Game Director had a memorable road trip with his knees right up to his chin in the hastily-arranged trunk. But that’s all part of the French Touch (isn’t that right, Philippe Moreau?)

And that’s all for this evening. Here in LA, it’s 10:33 pm and we’re tired. We’ll pick things up again tomorrow (last day!)

See you soon for more news!

Good night everybody.


 

DAY 3

Well, that’s it, it’s over: E3 2016 has finished to the charming sound of a blaring megaphone politely asking everyone to get the hell out (no kidding).

It was intense, tiring, long, and exciting.

 

Once again – and it’s always a real pleasure – fans dropped by to declare their love and admiration of our work. And when it comes down to it we have the right to think that it’s also (especially?) because of these genuine words and smiles that we work our butts off to make the best games possible.

 

We brought back 5 prizes awarded by the general public, players, and that makes us feel good too.

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Choice of the Pack – Best RPG award 

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Editor’s Choice

PlayStation Universe (PSU)

Best Indie Game

 

PlayStation Nation
Best of 2016 (10 year anniversary)

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Best New IP

Well done and congratulations to all of the teams, to each and every one of you who made the first public presentation of Vampyr a success.
There’s still a lot of work ahead, but we received confirmation that we’re going in the right direction.

Lots of journalists were amazed, intrigued, curious… They want to find out more, so now they’ll be following us a lot more closely.

It’s now 10 pm here; tomorrow the flight and back to France (except Laurent Cahour, who couldn’t find any other way out except to stay and work on a farm until he can afford a return ticket… Mwahaha!)

 

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The Vampyr  team: Stéphane Beauverger (Narrative Director),Philippe Moreau (Game Director),Grégory Szucs (Art Director), Maxime Clavier (Producer), Laurent Cahour (Lead QA)

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8th Anniversary Party!

8 years have passed since DONTNOD ENTERTAINMENT was founded! So we had to celebrate! …with a special Vampyr dress code!
We’ve celebrated all night long… until the first ray of sunshine (of course it burns!)

We enjoyed some pizza (without garlic), bloody red wine and holy beer, as well as a few lost citizens for dessert 😉

We’re feeling very grateful for these amazing years! We have a wonderful community and such inspiring and supportive friends to work out with.
Thanks to everyone, we might achieve immortality…

We hope DONTNOD ENTERTAINMENT has many successful years to come!

Check out our photo album on Facebook

 

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Life Is Strange on Mac!

Life Is Strange is now available on the Mac App Store!
Life Is Strange can be bought from the Mac App Store, with all five episodes available to play now. It runs on almost any modern Mac and has very modest system requirements. Each episode is available for $5.

LIS on Mac App Store

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Vampyr at E3 2016!

Vampyr, our new action-RPG, explores protagonist Jonathan Reid’s moral plight in the E3 trailer.
It introduces the nightmare your hero must live every day now he has become a real monster!

Vampyr comes out on PlayStation 4, Xbox One and PC in 2017.

DONTNOD team will be at E3 to present Vampyr to the press and the game will be highlighted at the PC Gaming Show streaming live at 11:30AM Pacific (2:30 PM ET, 7:30 PM BST) on Monday 13th June, on Twitch!



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NEW WEBSITE ONLINE

If you’re reading this text, it’s because you’re on the new DONTNOD site! We’ve given the logo a bit of a facelift, taken new photos of the premises and teams, and even written up the story of the company!

We hope you like it, but please excuse us if you come across any bugs… They’ll be dealt with in the days to come! Enjoy!

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NEW IMAGES OF VAMPYR

A portrayal of the hero’s dual nature! Can one be a monster and still save lives?

In our next action RPG, Vampyr, you play as Jonathan Reid, newly transformed into a vampire, a doctor torn between the Hippocratic Oath and his new condition. In 1918 London, wracked by the Spanish flu, your first reflex is to help and care for the inhabitants… but you cannot ignore your nature and thirst for violence for long – you have become first and foremost a predator. Killing the inhabitants will set off multiple chain reactions for both London and those who dwell there, and you will have to live with the consequences of your choices on your conscience.

Each life saved or taken will irreversibly affect both the characters around you and your adventure. When Vampyr is released in 2017 on PlayStation®4, Xbox One and PC, you will have to decide how many lives can be sacrificed to guarantee your survival.

Check out the website of the game to find out more: http://www.vampyr-game.com

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AND ONE MORE !

Not the least, either! Life Is Strange came back from the 2016 BAFTA Game Awards with the prize for Best Story. The BAFTA is one of the most prestigious awards that we’ve received so far, and to date Life Is Strange has been recognized with 110 awards around the world!

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AUDIENCE AWARD at the GDC

Life Is Strange has won the Audience Award at the Game Developers Choice Awards. Michel Koch and Raoul Barbet even had the privilege of hosting a conference on the game’s narration and design.

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